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   <div id="projectname">VectSharp<span id="projectnumber">&#160;2.6.1</span>
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   <div id="projectbrief">A light library for C# vector graphics</div>
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  <div class="headertitle"><div class="title">VectSharp.GraphicsPath Member List</div></div>
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<p>This is the complete list of members for <a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#af23ab3e86705bdb813ea54bd4740ee4b">AddPath</a>(GraphicsPath path)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#ada2e070a89f252e4a3021ddad200a370">AddSmoothSpline</a>(params Point[] points)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#acb6657677bfcf1f40485fa17281acee2">AddText</a>(double originX, double originY, string text, Font font, TextBaselines textBaseline=TextBaselines.Top)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a1b20f74ab48870b64774179eb1c925b1">AddText</a>(Point origin, string text, Font font, TextBaselines textBaseline=TextBaselines.Top)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a2b8069edbea3ceb31ef2679d0a2749cf">AddTextOnPath</a>(GraphicsPath path, string text, Font font, double reference=0, TextAnchors anchor=TextAnchors.Left, TextBaselines textBaseline=TextBaselines.Top)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a74d185cefda42606e82f853ab2169f0e">AddTextUnderline</a>(Point origin, string text, Font font, TextBaselines textBaseline=TextBaselines.Top)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a7c75a37e1bbe6adffb843c5af63070d4">Arc</a>(Point center, double radius, double startAngle, double endAngle)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a6c329cfe1e8228f5f4c749d6539e93ba">Arc</a>(double centerX, double centerY, double radius, double startAngle, double endAngle)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#aed7e7730ed904883e3a0fb2b901c2783">Close</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#ad870b3244f81781f3767724a4b4349b1">ContainsPoint</a>(Point point, FillRule fillRule)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#af86483dc1b86c204fa8b07598b14df99">CubicBezierTo</a>(Point control1, Point control2, Point endPoint)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a92b12bcc311a890448cbc75d402730ac">CubicBezierTo</a>(double control1X, double control1Y, double control2X, double control2Y, double endPointX, double endPointY)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a56c6b00c9974bf78c35395c4d458e101">Discretise</a>(double resolution)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a02f9585dd8e00b27c840cbcd604b6cd3">EllipticalArc</a>(double radiusX, double radiusY, double axisAngle, bool largeArc, bool sweepClockwise, Point endPoint)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a07c51684b80b5f626218960913965c7e">Flatten</a>(double flatness)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#aaa1c750dec2cccec037b2dcdc97cb249">GetBounds</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a759b430bf54412f9eb349b69a9dc0d05">GetFigures</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a1ffd5cd6b7bf50b562148159a45a6ec6">GetLinearisationPointsNormals</a>(double resolution)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a0e28048a9f5a2d678b1ba360c006b078">GetNormalAtAbsolute</a>(double length)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a375abcfb69b00fe3f57c9e117e2ccc09">GetNormalAtRelative</a>(double position)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#ab47c3e86afbca5dcb1b19f9ae8dfbd93">GetPointAtAbsolute</a>(double length)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a7e96cbf6dabbed6556fa9a642703962e">GetPointAtRelative</a>(double position)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#acab81d6f423c46f488a35179ffb385cf">GetPoints</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a4767f08ac0c90c865ea1d4eb106daf2d">GetStroke</a>(double lineWidth=1, LineCaps lineCap=LineCaps.Butt, LineJoins lineJoin=LineJoins.Miter)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a6347416ab7839e9da6bb6a3bbcce8f33">GetTangentAtAbsolute</a>(double length)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a30491590f93bc7707e3f965621d03337">GetTangentAtRelative</a>(double position)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a1c356121020c459a88a737e753122661">Linearise</a>(double resolution)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a28cca1a783c5b3f4d3337754616c1d63">LineTo</a>(Point p)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#ae77acde24c4a6b6235085d9579381f53">LineTo</a>(double x, double y)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a573d501758fb92ec250785a68fd48474">MeasureLength</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a6de53d6feda0965d3951507915607b80">MoveTo</a>(Point p)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a749970086b591276a0739ca92d1948b7">MoveTo</a>(double x, double y)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a06c56c6a16a76613f1921a413c00f62c">QuadraticBezierTo</a>(Point control, Point endPoint)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#af0b99d7e2cde60cd094f72d14d45ee8b">QuadraticBezierTo</a>(double controlX, double controlY, double endPointX, double endPointY)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#add856206c42e0f24a54a81142f813777">Reverse</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#aabd97b02c49fc2de576d76710af8fedc">Segments</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#af4d2af10a6114152ef417091a5a2cfe7">Transform</a>(Func&lt; Point, Point &gt; transformationFunction)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html#a7c7b34d888318669f458c72027b06559">Triangulate</a>(double resolution, bool clockwise)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_graphics_path.html">VectSharp.GraphicsPath</a></td><td class="entry"></td></tr>
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